Kits In Bedwars, kits are available through purchasing or upgrading your battle pass. Some kits are better than others. On this page, it will tell you all the kits currently in the game and some of their abilities. Paid Kits Paid kits are kits you can buy using robux. All of them will cost 399 unless part of a special bundle Adetunde-Also could be obtained by beating minigame mountain. Adetunde is equipped with an icy hammer that when causing damage to other players will let the player gain icy crystals that upgrades the damage, sheild and speed of the hammer. Adetunde can not purchase other swords. Axolotl Amy-Can buy axolotls from the shop that can help with damage, health, sheild, and break speed. These axolotls cost either iron or emeralds. Sheild axolotl costs 30 iron, damage axolotl costs 60 iron, break speed axolotl costs 1 emerald and health regen axolotl costs 6 emeralds. Archer-Has access to tactical crossbow and tactical headhunter. Archer does extra damage with bows. tactical crossbow costs 7 emeralds and tactical headhunter costs 27 emeralds. Baker-Has access to speed pie, apple, and golden apple. Speed pie costs 3 emeralds and grants the player 24% extra speed for 2 minutes and 30 seconds. Apple cost 40 iron and can restore up to 18 health to the player, 4 apples can be held at a time. Golden apple costs 7 emeralds, it restore up to 40 health, and regenerates the players health by 10 for 14 seconds. The player also has damage reduction. Barbarian-Has access to a sword called a rageblade. Starts with a wooden sword and ends with a rageblade. By damaging and killing players, barbarians “rage” bar rises until it hits the next sword. Wooden, stone, iron, diamond, rageblade is the order of the swords. Builder-Has access to a builder hammer which can be bought for 20 iron and bridge printer block which costs 70 iron each. The builder hammer can upgrade blocks for either iron or emeralds. The bridge printer block can be hit with the hammer, which then it expands into a bridge whichever way it was pointing. Can be broken in one pickaxe hit. Crypt-Spawns with a necromancer staff. If the player kills another player or their teammate kills a player, a gravestone spawns. The player can then pick up the gravestone and use the necromancer staff the spawn the skeletons. When holding out the staff, the player can see how many skeletons they have by the amount of skulls it shows in the near the left of the inventory bar. Crypt was also available by beating the Crypt’s trial event. Cyber-Has access to a drone and spawn with a drone tablet. The player can buy a drone for 60 iron. By holding out the drone tablet, the player can then control the drone. The drone can pick up one type of resource at once for example, iron, diamonds, or emerald. The contents of the drone can then be dropped to the player. Eldertree-Collect tree orbs around the map to gain extra health, max health is 3500. Eldertree will get bigger with every orb collected. Can not buy armor. Evelynn-Doing about 26 damage will spawn an orb, by pressing F you can teleport to the orb. The orb will give the player 40% speed and a +15 health shield for 3 seconds. After arrival, the player will also deal around 10 damage and 100% armor penetration to nearby enemies. Farmer Cletus-Has access to carrot, melon and pumpkin seeds. Carrot seeds cost 40 iron each, melon seeds cost 2 emeralds each and pumpkin seeds cost 1 emerald each. It takes 145 seconds for carrots to grow, carrots will give the player diamonds after harvesting. It takes 140 seconds for a melon to grow, melons will give emeralds. It takes 30 seconds for a pumpkin to grow, it will give either a small, medium, or large jack o boom. TNT and fireballs can break crops and teammates can break crops using a tool. After the crops are harvested, melons and carrots will start from zero again but pumpkins will not. Freiya-Has access to a ice sword. Damaging enemies will unlock a frost ability. Once you hit the a player four times in a row, they will consume the frost and will get temporally slowed down. Freiya also has an ice sword which can be bought for 3 emeralds. It does the same amount of damage as a diamond sword. Grim Reaper-After killing a player, a soul will spawn. This soul can be consumed by the player. The soul will heal the player by 20 health, increase their speed by 40% and make them invincible for 2.5 seconds. However, the player is unable to attack or break blocks while invincible. Souls will de-spawn after 9 seconds. The soul gives 1-2 HP every 0.035 seconds while absorbing it. Hannah-This kit has the ability to execute players if they are low on health. If a Hannah is within a 10 block radius of player with 25% of less of their health, she is able to execute the player. Each execute increase the execution threshold by 6% and stacks up till 3 executes. Hannah kit only has 135 health. Infernal Shielder-Spawns with infernal shield. The infernal shield will reflect all projectiles shot at it back to the enemy. Additionally, players can fill up an infernal energy bar bar by blocking 250 damage worth of attacks. By pressing V, the player will be able to leap up to 60 blocks which deals 20 damage and inflicts fire 2 on everyone near the impact circle. Lassy-Has access to a lasso. The lasso costs 30 iron. It is able to reach up to 23 blocks away from where the player is standing. When the lasso hits the enemy, it will pull them towards you and will also apply the grounded effect. It has a 10 second cooldown. Melody-Has access to a guitar. The guitar can be purchased in the shop for 16 iron. The guitar will heal your teammates if they are in a 20 block radius. They will be healed for 28 HP at first then it they will also be healed for 20% of the health replenished. The guitar has a 2.3 second healing cooldown. Lyla-The normal bow will be replaced with a floral bow. Shooting an enemy twice will bloom a pink rose on the enemies head. This will then attract bees which cause 4 damage overtime. If the player lands more arrows onto the same enemy, it will attract more bees and the damage will increase over time. If an arrow lands on the ground, it will spawn a pink rose with bees around it. If the enemy with the flower on their head gets near it, they will take more damage. Lyla also has access to the floral crossbow and floral headhunter. The floral bow costs 25 iron, the floral crossbow costs 7 emeralds and the floral headhunter costs 30 emeralds. Pirate Davey-Has access to the TNT cannon. The player starts the game with 1 TNT and can buy cannons from the shop for 50 iron. The cannon is able to shoot 2 TNT blocks when 1 is placed in the cannon and can also launch themselves using the cannon. Keep in mind, you will still take fall damage when using the cannon. Also if the player has the grounded effect, they can not use the cannon. TNT is also discounted from 35 iron to 30 iron. Miner-Killing enemies as Miner kit will turn them into a stone statue, unless they fall into the void. You can then break down the stone statue by holding E. This will give valuable resources which will be effected by the type of armor and sword the enemy had. Some resources miner is able to get from statues are iron, diamonds and emeralds. For example if the enemy had diamond armor and diamond sword, it is more likely to get emeralds/diamonds but if the enemy had leather armor stone sword, you will most likely only get iron. Though, it is still possible to get diamonds and emeralds from weaker enemies but it is unlikely. The resources given are rather inconsistent in some cases and may not drop emeralds and/or diamonds from mining power enemies. It takes 3 seconds to mine and statue and they never despawn. Enemies that have been petrified recently won’t be petrified again for another 10 seconds. Miner can not buy axes. Vanessa-This kit is heavily associated with ranged weapons aka the bow and the crossbow. If you use the Vanessa kit, you have access to a powerful triple shot charge. When charging up, a meter will appear and once the meter is full, the bow simultaneously fires three arrows. Each triple shot arrow deals descending damage for each shot hit (100%, 50%, 35%). Damage resets on next triple shot. Arrows form triple shot also have increased knockback; especially when two or all hit the same enemy. Trinity-When the player gets 3 kills, they will be able to transform into either the light angel or void angel. The skin will change appearances to match the angel. The light angel will heal nearby teammates by 36% of the damage the enemy dealt in an attack. Player will only be healed if they are near the Trinity. The void angel will heal you by 16% of the damage the enemy dealt in an attack. Yuzi-Has access to daos. Swords are replaced by daos. Daos give the ability to dash when held, but are slightly more expensive than the regular sword. Daos can also negate fall damage if the player dashes right before they hit the ground. The daos allow the player to charge up for 0.5 seconds before releasing a dash forward, dealing 18-34 damage depending on the dao the player is using. All enemies in front will take damage. The dao will allow the player to lung 8 blocks forward it has a 3 second cooldown between dashes. Yuzi has 4 charges in her dash which will replenish slowly after not dashing for 10 seconds. Using all dashes will disable the ability to dash temporarily. Vulcan-Has access to turrets. Vulcan spawns with a tablet. This tablet gives them the ability to control any existing turrets. Turrets cost 1 emerald each. The turrets will shoot out projectiles that can cause up to 10 damage, and inflict considerable knockback. In the tablet, Vulcans can swap through turrets and exit the tablet. Zenith-Has access to satellite dish. The satellite dish can be bought in the shop for 6 emeralds. This item gives the Zenith the ability to disrupt by another teams shop items. This will raise the prices of the items by 12% (0% in 30v30). The Zenith will then gain 30% of resources from what the disrupted team buys. While also increasing the resources intercepted by 50%. This allows works for items, not team upgrades. The targeted team will be aware of the Zenith that is targeting them. If the Zenith dies, the satellite will disappear and the shop of the other team will be restored to the original prices. Zeno-Spawns with a wizard staff. This can be upgrading by purchasing other level wizard staff in the item shop. At base level, the player can reach enemies that are up to 20 blocks away and strike a small area with a thunderbolt that deals 15 damage to everyone in it. This consumes 1 mana. There are 4 bars of mana that slowly replenish overtime and using all will make you unable to vast any more lightning strikes. Enemies damaged by the staff will be inflicted with the Zapped status effect for 8 seconds. The staff can be upgraded with emeralds to enhance its capabilities. However, using the wizard staff multiple times will slightly reduce cooldown. Instead of a wooden sword, Zeno spawns with a stick which deals 10 damage instead of 20, stone sword prices also raised to 40 iron. Battle Pass Kits Battle pass kits are kits that are only obtainable by grinding in the battle pass till level 50. There is a free pass and a battle pass, you have to buy the battle pass using 899 robux. BP=Battle Pass. FP=Free Pass Season 1 Warrior (BP Lvl10)-Has access to warrior armor. Players using the Warrior kit will gain a small discount on armor. The diamond armor is replaced with warrior armor. Leather armor costs 45 iron, iron armor costs 110 iron, warrior armor costs 8 emeralds and emerald armor costs 35 emeralds. There is also another armor that isn’t obtainable in regular gamemodes called void armor, which could be bought for 14 void crystals. Warrior armor has slightly better protection than diamond armor. Bounty Hunter (FP Lvl16)-A player with this kit will receive a bounty at the start of the game. The bounty will be a specific player they must kill in order to gain resources. The bounty will be marked so you could find them easier. Some resources you can get are 20-60 iron, 1-2 diamonds, and 1-4 emeralds. The bounty will changed once the other bounty is killed. Beekeeper Beatrix (BP Lvl20)-Has access to bee net and beehive. The player will spawn with a bee net which is used to catch bees around the map. The bees will naturally generate around the map. Beehives can be bought in the shop for 60 iron. Once a beehive is placed down, it will start dropping iron. Inserting bees increases the drop rate and allows it to drop diamonds and 2+ bees and emeralds at 4+. There is no limit for how many bees can be held in a beehive but adding more than 10 bees will not increase the drop rate. Jade (FP Lvl30)-Has access to the jade hammer. The jade hammer can be bought for 40 iron. Using the hammer causes the player to leap 6 blocks forward and smash the ground in front of them. Enemies caught in the smash are launched into the air and fall, taking fall damage which can be as low as 20 or as high as 60 depending on the height. it ignores armor in addition to its base 8 damage. It has 6 second cooldown indicated by the purple bar below the users health bar and hot bar. The user cannot move while the animation is playing but it can be canceled by switch to another item briefly after leaping. Using jade hammer before hitting the ground will reset the player fall and negate fall damage. Raven (BP Lvl40)-Has access to ravens. They are able to be bought for 1 emerald in the item shop. They can cast a raven by clicking or tapping the screen. They are able to control the raven while it moves in any direction. When it explodes, it deals 6 damage per tick until 9 ticks. Poison damage has 70% armor penetration. Spirit Catcher (FP Lvl45)-Has access to spirits. The spirits can be purchased in the shop for 60 iron each. Spirits can be thrown and placed. They will target any enemy that is within an 8 block radius. Spirits explode when it touches an enemy or after a period of time. This deals 17 damage to all enemies in the blast radius. Spirits have a max stack of 5, no more than 4 can be active. If the player place another spirit, the oldest one will disappear. Spirits will also despawn after a short while. Pyro (BP Lvl50)-Has access to a flamethrower. It can be purchased in the shop for 3 emeralds. The flamethrower allows the pyro to burn enemies, damaging them and making the enemies brittle. Enemies cannot be burning through blocks. Brittle enemies take an extra 30 damage with 20% armor penetration whenever damaged. This is indicated by a small orange fire above their heads. If damaged or unharmed for a short time, the effect will wear off. The flamethrower can be upgraded to make it more powerful and efficient. It has three upgrade paths up to level 4. However, only one upgrade path can be upgraded to level 4, which grants unique effects: pushing enemies, armor penetration, or burning flammable blocks. Brittle enemies will drop 1 ember upon death, which can be used to upgrade the flamethrower. They will all be lost when the player dies. Depending on what tier 4 upgrade the player gets, it takes 22, 24, 26 embers to upgrade the entire flamethrower. Season 2 Trapper (BP Lvl3)-Has access to snap traps. Snap traps can be bought for 24 iron each. The trap immobilizes the first enemy that stands on it for 2.25 seconds. Stunned enemies gain a temporary mark that increase the next damage they receive by 60%. The trap will become invisible to enemies briefly after being placed. The traps will also grant the grounded status effect to trapped enemies. Gompy (FP Lvl20)-Has access to a vacuum. The vacuum costs 60 iron. The vacuum allows the payer to vacuum up ghosts the spawn around the map. Afterwards, you are able to launch the ghost, dealing 60 damage with 40% armor penetration and approximately 6 blocks of knockback to the first enemy hit. The vacuum can only hold one ghost at a time. Fisherman (BP Lvl25)-Has access to the fishing rod. The fishing rod can be bought in the shop for 40 iron. This allows the player to fish for items from the void. While fishing, a minigame may appear above the players hotbar. When the minigame appears, the player must keep the bar in a highlighted area. Different color rewards indicate different items. White stands of iron, blue stands for diamond, green stands for emeralds, and red stands for special items. Some examples of special items include TNT, blast proof ceramic, balloons and sometimes even a rageblade. Jack (FP Lvl40)-Has access to oil blobs. You can buy an oil blob from the shop for 1 emerald. The oil blob can be thrown onto surfaces and cover a large area in oil. Anyone on the oil will start to take 8 damage per second. The oil also will make the player slip around as well. The oil will slowly shrink and disappear over a 7 second period. Ares (BP Lvl50)-Has access to spears. Spears can be bought for 40 iron. The player can aim and throw the spears at a target area. Upon impact, it does 52 damage and knockback to all enemies in a 4 block radius. The explosion can also damage the Ares. You cannot hold more than 8 spears at once. Season 3 Santa (BP Lvl10)-Has access to the Santa strafe. They can be bought for 70 iron. When thrown, it will spawn a sleigh that rains down 3 TNT at the location where it was dropped. The player can only hold up to 3 Santa strafes at a time. Gingerbread Man (FP Lvl20)-Has access to a gumdrop bounce pad. You can buy the gumdrop for 40 iron. Teammates of the player can bounce on the gumdrop but cant break it. Touching the gumdrop once it is placed down bounces the player high and exclude fall damage when the user hits the ground. It also grants the player a 15 health shield to the player who bounced on it. Enemies will not receive the gumdrop bounce pad if they break it. If the player has the grounded effect on them, they will not be able to use the gumdrop. Smoke (BP Lvl25)-Has access to smoke bombs and smoke blocks. Smoke bombs can be bought for 25 iron. Consuming the smoke bomb turns the player invisible and hides their nametag. However, they cannot build, break, or attack player while invisible. Smoke grenades have a stack size limit of 1. Smoke bombs last for 9 seconds. 8 smoke blocks can be bought in the shop for 15 iron. When the smoke blocks are placed down, they are uncollidable, meaning you can walk through them. Standing inside a smoke block will hide your nametag from enemy players. Projectiles can also pass through smoke blocks. When inside, players cannot attack or use tools to break. A player can have up to 20 smoke blocks, placing more will make the oldest one disappear. Yeti (FP Lvl30)-Yeti can let out a glacier roar which will temporarily freeze nearby blocks. This will make them easier to be destroyed. The ability has a cooldown of 1 minute and 30 seconds. It can be activated by pressing the [Z] key or by tapping the “Glacier Roar” button. Frosty (FP Lvl40)-Has access to snowballs. The player will receive snowballs every 2 seconds. They can be thrown at enemies, dealing 1 damage and knockback. Snowballs will stop generating after reaching 64. Aery (BP Lvl50)-Aery will collect spirit butterflies from killing enemies. Spirit butterflies will increase the damage of her sword attacks. Each spirit butterfly indicates the bonus damage received. There is no limit to how many spirit butterflies a player can have. Players will not gain any more spirit butterflies for killing opponents that they have killed in the last 20 seconds. 1 kill will give a 16% damage increase, 2-5 will give a 8% damage increase and 6+ will give a 4% damage increase. Aery’s base health is reduced to 135. Season 4 Metal Detector (BP Lvl5)-Spawns with a metal detector. The detector helps indicate the location of treasure around the map. A white marker surrounding the crosshair that links faster the closer the player is to the treasure. Once found, the treasure can be dug out. The treasure could contain, iron, diamonds, or emeralds. Only iron is guaranteed. The amount of resources gained increases throughout the match, capping at 10 minutes. The metal detector immediately detects a new treasure once the previous one is found. Alchemist (FP Lvl10)-Has access to brewing cauldron. The cauldron can be bought for 15 iron. It is used to brew various potions. Flowers, mushrooms, and thorns will spawn around the map and can be picked up by holding the F key. Some combinations include; 3 mushrooms=sleep splash potion, 3 flowers=heal splash potion, 2 mushrooms and 1 thorn=poison splash potion, 2 thorns and 1 flower=mini shield, and any other combination=time bomb potion. Sheep Herder (FP Lvl20)-Sheep Herder has the ability to tame sheep scattered around the map by walking up to them. They will follow the player and increase their damage by 8% per sheep. The maximum is 40% (5 sheep). Damage amplification applies to all forms of damage, such as bows, fireballs, and tesla coil traps. 2 of the sheep will be lost upon death. Crocowolf (BP Lvl30)-When the players bed is broken, he will transform into the crocowolf beast. This increases his movement speed and knockback by x1.4 (or 40%) and his damage by 5% for 10 minutes. After that time period, he will return to the original form. The ability will not trigger when the Crocowolf’s bed is destroyed while respawning or if sudden death happens at 20 minutes. Conqueror (FP Lvl 40)-Has access to banners. it comes with 3 types of banners, damage, shield, and health. They all cost 50 iron each. They each grant unique buffs to all allies within a radius of 4 blocks. All banners last 15 seconds before disappearing. Only 1 of each of the banner type can be present in the map and placing one past the limit will remove the oldest. Nyx (BP Lvl50)-Filling 120 energies allows Nyx to activate the “Midnight” ability. This lasts for 12 seconds. When activated, the world darkens as the sky turns black and all of the players attacks will deal midnight damage. This increases every time she hits an enemy with her sword by 7% up to 35% (5 hits) against enemies without armor. It also has 15% armor penetration. Midnight damage affects everything that inflicts damage, such as bows, fireballs, enchants, and armor. Nyx can fill up her ability bar during midnight to 1 hit before its full. Damaging enemies that have died in the last 10 seconds will not fill up the bar. Season 5 Lucía (BP Lvl5)-Spawns with a piñata. The player can place it down and break it for resources. She can buy more piñata’s for 35 iron each but only one can be kept in the players inventory and present on the map. Inserting candy into the piñata increases the amount of resources gained from breaking it. Candies can be obtained by dealing damage equivalent to 40% (dealing 100 damage gives Lucía 50 candy). Killing an enemy will grant the player 25 candy. Lucía won’t obtain candies from enemies the respawned in the last 10 seconds. Merchant Marco (FP Lvl10)-Marco has the ability to get refunds on certain items from the shop. This lets them receive a portion of resources spent. The items are randomized each match. Items with a gold coin and outline refund the player up to 30% while silver outlined items grant 20% refund. Dino Tamer Dom (FP Lvl20)-Has access to a dino mount. The dino can be purchased for 80 iron. The player can mount the dino by interacting with it. Pressing the V key will make the player command the mount to charge, significantly increasing its speed for a short time. Ramming into blocks while charging will trigger an explosion that will break nearby blocks and deal damage and knockback to nearby players. Dismounting the dino causes it to disappear. If Dino Tamer Dom has the grounded effect, they cannot use the charge attack ability. Cobalt (BP Lvl30)-Whenever the player gets damaged by enemies, there is a 50% chance a battery will drop. The player can pick up the battery to gain 8 shield HP. Picking up 3 batteries causes the player to overload, increasing their movement by 20% and damage by 15% for 7 seconds. During an overload, the player cant pick up any additional batteries. Batteries present on the map will despawn after 30 seconds. While overload the batteries will turn red and every 2 seconds the batteries will flash white. Star Collector Stella (FP Lvl40)-Stella is able to collect stars around the map. Consuming them grants Stela and any nearby allies permanent extra health and critical strike chance. The stars will despawn after 60 seconds of not being picked up. The vitality star increases Stella and her nearby allies health by 2. Health gain will decrease overtime when 10+ health stars are consumed. The star us only able to gain Stella 35+ maximum health (in public matches). The crit star increases Stella and her teammates critical strike chance by 3% and raises the critical damage from low to high. Zephyr (BP Lvl50)-After killing a player or gaining an assist, the player is granted a stack of wind which will increase his movement speed by 8% and adds a second wind strike to their attacks. This deals 4 (+1 for subsequent stacks)bonus damage with 50% armor penetration. Getting more past that will refresh the wind timer and increase the movespeed. Dying or letting the effect expire will remove all stacks. The damage of wind strikes can be increased with team upgrades, forging and the critical strike enchant. Wind strikes will also trigger by poisoning an enemy with raven, poison splash potion, or skorp stingers. Gaining 5 wind stacks will grant they the ability to triple jump, deal +8 damage based on wind strikes, and move 40% faster. Season 6 Lani (FP Lvl15)-Has access to scepter of light. Lani can purchase it from the shop for 45 iron. She can only hold 1 scepter at a time. Equipping the specter will allow her to see the health of her allies. This is a one time use. Interacting with the scepter will unleash her ascended healer form, making her fly and invincible to all damage. This allows her to teleport to any of her teammates from anywhere by clicking on them. This will heal a total of 72 HP and grants 20% damage reduction that lasts for 6 seconds to herself and every teammate nearby. She will be able to phase through block as she moves towards her targeted teammate. If Lani doesn’t choose any teammate to target in 5 seconds, she will strike down below her, granting the same buffs. Whim (FP Lvl25)-Whim spawns with a mage spellbook. This allows them to shoot out magical orbs at enemies, dealing 17-25 damage with 0.4 second cooldown. These orbs apply knockback as well. 30 seconds into the match, a tome of knowledge will spawn around the map indicated by an announcement. A beam of light will guide the player to the location of the elemental knowledge. More tomes will spawn throughout the match. Reading a tome will allow the player to earn 1 of the 3 spells, earth, fire and water. The spell appears every 3rd orb shot. Having more than 1 spell will lower the cooldown of activating them. Because Whim is a mage, he is good at magic, which means he cannot use melee weapons properly. He deals 20% less damage with swords and take 10% more damage from all sources. Xu’rot (BP Lvl 35)-Xu’rot’s dragon form is only activated when the stamina bar is fully filled up. Killing enemies fill up the bar by 25% and using telepearls also increasing it by a small amount. It will also fill up passively over time. Dying will reset the progress bar. When full, he can unleash his dragon form by pressing the button or the V key. The dragon form allows him to fly mid-air and fall down slowly. His attacks are also replaced by a fire breath that damage all enemies up front in 3 ticks with 40% armor penetration. The amount of damage dealt scales with the players strongest melee weapon. The fire breath can also burn flammable such as wool and oak wood planks. The transformation and fire breath will give the void debuff to all nearby enemies effected. While in dragon form, the stamina will constantly deplete, up yo 30 seconds when not doing anything. Players also can’t use items while in dragon form. Flying will deplete the stamina faster but killing enemies will fill up it. Once the stamina bar is fully depleted, the player goes back to the normal form. Warden (FP Lvl45)-Warden can imprison the souls of recently killed enemies to extend their respawn time by 6.5 seconds. Warden will also slowly gain break speed and shield HP for imprisoning souls. Gaining 2 shield HP per second and capping at 8; as for break speak each imprisoned soul grants 7% break speed per second, capping at 35% (5 seconds) Warden can also imprison multiple souls to enhance the effects. Imprisoned players will gain extra respawn time if their armor is a higher tier (capping at 10 seconds) The effect will wear off once the imprisoned enemy has respawned. The players that got imprisoned by the Warden will have their screen monochrome and have the [IMPRISONED] mark near their respawn timer. Kaliyah (BP Lvl50)-Damaging an enemy adds a stack of dragon rage to them. projectiles will not add stacks. Reaching 3 stacks of dragon rage on the same enemy allows the player to use the fiery punch ability on them. This deals 6 or 28 damages (if the target hits a block) with 70% armor penetration. She will also knock the player back 6.6 blocks and stun them briefly. If the punched enemy hits a block, they will receive more damage from it, be burned by fire 1 for 2 seconds, and destroy blocks around them. Surrounding enemies will take less damage and be burned as well when the punched target gets knocked to a wall in a 7 block radius. The punch can be activated from up to 5 blocks away. There is an 8 second cooldown before stacks can be applied to the same enemy again. The damage of her punch can be increased with damage upgrades, forging, and enchant. The number of stacks needed to perform a fiery punch can be seen above the enemy’s head, indicated by a lit up dragon symbol. On the first stack, the left horn lights up red, the second stack makes the right horn light up and the third stack will have the whole dragon lit up. Season 7 Drill (FP Lvl10)-Has access to drill and spawns with a tablet. The tablet can be used to control any drill that has been set up. Player can also change what drill they are looking at by pressing the arrow key screen buttons or A and D. You can only control your own drills. You can purchase drills in the shop for 2 emeralds each. Drills are able to be placed on diamond or emerald generators. Once drills are placed down, they will automatically collect any resource that would drop from the generator. Then the resource will go to the player. Also, an additional resource gets stored in the drill for a teammate to collect. For example. when an emerald would usually drop but a drill is on the generator, the drill owner gets 1 emerald and 1 emerald will be stored. An enemy could also collect the resources in the drill by destroying it, however using the tablet can allow the drill owner to defend using the saw on top of the drill. This deals 30 damage with a 0.3 second cooldown. The damage increases by 10 for every 5 minutes that pass. Flora (BP Lvl20)-Has access to beehive grenades. Flora starts the game with 1 beehive grenade and can also buy them in the shop for 40 iron, defeating enemies, or gaining an assist. She can throw the grenade at enemies or at herself. Throwing a grenade at an enemies will deal 31 AOE damage and summon 5 bees that deal 2 damage and 24% armor penetration to the nearest enemy. This totals 41 damage. Throwing the beehive at herself or an ally will launch them forward over a 8-block distance, based on which direction the player is facing. Beehive grenades have a max stack of 5. Flora can glide when she’s up in the air or falling down by pressing the v key. Gliding reduces her movement speed and fall speed while also negating any fall damage. Gliding had a 180 second cooldown. When the player uses a beehive grenade on themselves, the glide cooldown instantly lowers to 0.1 seconds. Umbra (BP Lvl35)-The player will spawn with a teleport hat which can be thrown onto the other players. The player can then teleport to the player with the hat from any distance using the F key. When teleporting, the player will turn into a dark cosmic cloud while slowly moving to the players location. When teleporting to an ally, they will be granted movement speed and invincibility for a few seconds. While teleporting to an enemy, they will take damage and knock back if close to the cloud. Once you land on an enemy, the target and all nearby enemies will be knocked back and briefly slowed. In addition to being able to teleport to a player, they are also able to use the peek ability. The peek ability is basically spectating another player. Your screen will turn monochrome while spectating. When an enemy or ally has the umbra hat on them, they are able to request teleportation. This will send a notification to the umbra. Caitlyn (BP Lvl50)-Your attacks are imbued with decay that damages enemies overtime. Dealing 2 damage per second for 3 seconds. This can be further upgraded to deal more damage per tick, last longer, and have special effects against decaying enemies. Caitlyn can press the v key to open her contract menu which shows the statistics of her dark decay duration, damage, and other bonus effects. It also displays 3 random players, their team color, and their location. Once you chose a target, they will be highlighted in red revealing their location to the player. Once their target has been killed they will gain the ability they choose. Enemies with higher tiered armor will grant better upgrades. Sometimes a special contract map appear. When completed this will grant Caitlyn a special effect to her decaying attacks. Season 8 Ignis (BP Lvl25)-Hass access to spirit bridge. They can be bought in the shop for 50 iron. The player can throw the spirit bridge and whatever block it touches, it will create a bridge to. While the user is on the bridge, they will gain a 30% speed boost, turn transparent, and restoes a certain amount of shield depending on the bridge’s length. The bridge lasts for 6 seconds if the user has not touched the bridge. Ignis can only hold up to one spirit bridge at a time. Fortuna (FP Lvl35)-Pressing R will summon 4 cards that lock onto the closest enemies. The cards will then fire towards them, dealing 5 damage each with a 15 second cooldown. Both players and entities can be targeted by the ability. Once the player has dealt 150-300 damage, pressing the v key will open up a GUI that says “pick a card, any card!”, where the player can select 1 or the 3 cards to empower card damage and give additional effects. Players can only acquire 5 upgrades. Elektra (BP Lvl50)-Pressing the R key will make Elektra dash forward 5 blocks where the camera is placing. If any enemies are caught in it, it will deal 15 damage and apply the zapped effect for 8 seconds within a 5 block radius. Elektra can only dash up to two times, having two stacks. Dashes take 8 seconds to recharge. If the dash defeats an enemy, Elektra instantly gains 2 stacks. Milestone & Event Bundle Kits Whisper (Player Lvl10)-Spawns with a spirit owl. It allows them to summon a spirit owl which supports an ally. This grants them the ability to control the spirit owl. Whisper’s owl has 4 abilities, owl lift, owl heal, shooting projectiles, and summoning or un-summoning the owl. Taliyah (Player Lvl15)-Has access to eggs. Eggs can be bought for a random amount of iron or emeralds depending on the current value. This changes throughout the game. The overall value of the eggs will go up the longer a match lasts but can decrease as well. Players can place eggs to let them hatch overtime into chickens. Once a chicken hatches from an egg, the player can collect it. Chickens can be sold for various amounts of emeralds or iron. Chickens can also be deployed into battle. They can be upgraded by forging. Void Regent (Holiday Bundle 2021)-Has access to void axe. This can be bought in the shop for 40 iron. Using the axe causes the player to leap 6 blocks forward (8 while moving). If someone is infront of the player, it causes them 15 damage to anyone hit. It heals the player by 110% of that damage. The axe has a 6 second cooldown. Leaping while falling will negate fall damage. Sheila (Holiday Bundle 2022)-Spawns with an egg on her shoulder. Every 12 seconds Sheila will passively gain 5 eggs. Defeating an enemy gains 0-100 eggs depending on how long they are alive. When gaining 150 eggs, the egg will hatch into a seahorse. The seahorse will attack nearby enemies and heal the player and their teammates. Gaining more eggs will allow the seahorse to evolve, future enhancing it and its abilities. Lumen (Lumen and Ember Bundle)-Has access to the light sword. This can be bought for 4 emeralds in the shop. This replaces the diamond and emerald sword. The sword deals 45 damage and has a 0.3 second cooldown. Holding down an attack for 0.8 seconds charges a slash that releases a light wave, dealing 24 damage to the first enemy hit. Charging for at least .35 seconds and less than 0.8 will release a weaker wave that does 16 damage. Ember (Lumen and Ember Bundle)-Has access to infernal saber. This can be bought for 3 emeralds. This replaces the diamond and emerald sword. It does 36 damage and has a 0.3 second cooldown. Holding an attack for 0.5 seconds and releasing it will damage an enemy once, and perform a spinning slash that does 18 damage and ignites them with fire for 1 second. Ember cannot charge another attack while spinning.